![]() As far as offensive benefits go, only her second skill scales to improve her damage, while the others scale primarily to decrease cooldown. When a Master uses Yang, they will want to use her first skill and third skill on turn 1 to draw enemy attention to her and inflict burn and defense down debuffs on the enemy, and then her second skill to charge her Noble Phantasm and fire. As a result, an enemy who is debuff immune practically eliminates her from consideration. Without the supereffective modifier, her Noble Phantasm is rather low damage and not worth the stress of raising her bar. Yang needs to inflict her debuffs on enemies or she loses her supereffective modifier. But even then she is looking for a single target enemy, making her moments to truly shine a rarity. Low UtilityĪs a Foreigner, Yang’s primary advantage comes against Berserker type bosses. She shines on turn 2 of a boss wave, while not so much on turn 1. Even if she were to have a Caster Liz to inflict a burn via a skill against enemies, she would be lacking the benefits of defense downs from Sun of a Malignant Star and produce worse damage. ![]() ![]() Unless a Master is running a servant like Caster Liz as a support, Yang will not be able to use her Noble Phantasm to supereffective levels on the first turn due to the requirement of a burn debuff on the enemy. Her classing as a Foreigner also means she will rarely ever take double damage from enemies, and she has a decent enough HP pool. The combination of the invincibility on Yang’s first skill plus the defense up on her third lead to Yang being a nice damage sponge. As mentioned before, the taunt in combination with her Living Flame buff also inflicts serious debuffs which leave the enemy particularly susceptible to her Noble Phantasm. Not only does this take pressure off the rest of her supports on the team from likely Berserker damage, but it also helps with her NP gain. Yang’s first skill gives her a taunt turn with a tied-in invincibility. This damage can be among the highest in the game against traitless enemies. However, after her first Rank Up quest, she will be able to attract all enemy hits and inflict maximum stacks of her third skill’s Living Flame skill (10% defense down per hit) along with the requisite burn to apply supereffective damage to enemies. At release, Guifei will be no different as her taunt only attracts male enemies. Many Servants in the game require specific enemy types in order to use their supereffective Noble Phantasms. Masters will love her just as much as she loves the emperor. Guifei is the true mistress of burn, and against Berserker bosses will become a mainstay. Lastly, against frequently debuff immune bosses, she loses all usage. She also has generally low utility, serving best on Berserker and Foreigner bosses. For one, Yang on the first turn of a wave is a very weak option as she needs setup. While this setup can create some truly powerful damage, it isn’t without its flaws. Then with Ruinous Beauty she will take the enemy’s charge and deal supereffective damage with her Noble Phantasm, Rainbow Feathered Robe, Vow of Eternal Love. With Sun of a Malignant Star she will then both burn them and apply a defense down with every time she’s hit. With Favors of Three Thousand Concentrated to One she will draw a male enemy’s attention to her while avoiding damage with an invincibility. Yang’s primary role in a team is for longer fights. Oopsie-daisy! As a Single Target Arts damage dealer, Yang primarily serves as a stalwart option for longer fights who becomes more dangerous as the fight goes on. “Hi! I'm Yuuyuu the Foreigner! Please let me stay by your side for maaaaaany years…”Įveryone loves Yang Guifei, to the point that she accidentally led to the end of the Tang Dynasty.
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